If the shooter does not land a result that ends their play before the come-out roll, a point number is determined, and the shooter rolls again until they land a result that ends their play before the come-out roll. The next shooter picks up a pair of dice and places a bet, and the game is restarted from the beginning.
Putting bets on the table
The most intricate component of craps and the one newcomers generally have the most trouble with is with the quantity of bets available and what they all represent. Placing bets is a simple process in and of itself. All that is required of the player is that they place their desired number of chips on the section of the table that corresponds to the bet they wish to place.
The Pass and Don’t Pass bets are the most important pair of bets to make prior to the Come-Out Roll because they determine the outcome of the game. We shall go into further depth about these in the next sections. It is important to note that after the come-out roll, assuming that the shooter has not fumbled, players’ options increase significantly. All of a sudden, we’re looking at multi-roll bets, proposition bets, and odds bets, among other things.
Taking a look at some of the jargon you are likely to encounter right from the start of the game, around the time of the come-out roll, will be a good idea at this point.
Natural, Craps, or a Point are the possible outcomes.
The come-out roll can produce one of three outcomes, with two of them resulting in the round being over immediately.
Natural. If the shooter hits a 7 or an 11 on the come-out roll, the game is considered a natural, and the shooter is declared the winner. Those who bet on the Pass line are paid out, and if the shooter has placed a bet on the Pass line, they are also paid out.
Craps. Craps is the polar opposite of the natural. These are the outcomes of the 2, 3, or 12 tests. If the shooter receives any of these three results, they will be defeated. Bets on the Don’t Pass outcome are paid out. As soon as a natural or dice result is achieved, a new round begins with a new shooter being selected from among the players in the current round.
There is a point number. If our original shooter receives a 4, 5, 6, 8, 9, or 10 on his or her first roll, things get interesting. If you land on any of these numbers, that number becomes the point number for the rest of the round until you land on another number. This means that it will be the target number throughout the entire game. When the shooter establishes a point, the dealer will place a button with the word ‘On’ on it in the section of the table that corresponds to the number that was set by the shooter.